3.3 Use teaching strategies
Include a range of teaching strategies.
Strategies that help create independent learners
For students to become successful long life learners they need to set goals and work their way towards them. For them to be solely independent and self manage they need to develop their skills and qualities which will enable them continue to improve and expand their learning throughout all their lives.
Include a range of teaching strategies.
Strategies that help create independent learners
For students to become successful long life learners they need to set goals and work their way towards them. For them to be solely independent and self manage they need to develop their skills and qualities which will enable them continue to improve and expand their learning throughout all their lives.
- make teaching and learning intentions explicit
- Use story maps or organisers to map out sequence of events in story writing.
- hand out criteria for success and to determine grading
- explicitly teach students how to set achievable goals for themselves
- get students to reflect on what they have learnt
- praise/spotlight how the learning is taking place as well as what learning is taking place
- provide constructive feedback at time of work or as soon as possible
- establish clear rules and routines within the learning areas
- ensure that students are clear about the requirements of the task
- converse with individual s or small groups to check on progress
- teach effective work habits - ruling up page with ruler., organise working space into sections in work journals
- know when to provide scaffolding and when to take it away
- invite students to share what they want to learn and how they like to learn
- group students for different purposes
- encourage self and peer assessment
- foster reflective thinking and meta-cognition
- Group Work
- Clear instructions
- Clear expectations
- Learning intention on board
- ICT/multimedia
- Brainstorming
- Direct Teaching
- Giving time to think eg. Think, pair, share
- Role play
- Games 2 row Math X Tables Game, Circle X Tables Game
- Scaffolding learning
- Problem solving
- Self-directed learning
- Attention setters eg. 5.4.3.2.1.0
- Using a timer, so students know how long they have left to do something (timer on IWB Iphone timer
- Having activities for learners to do once they have finished their work
- Teacher roaming
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